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I chose Disarm Bomb because it presents the most potential targets to practice on (50-60 compared to T-Hunt Classic's 22). To test each weapon, I played a Disarm Bomb or Protect Hostage T-Hunt with each attachment. On weapons with low vertical recoil like the C7e, this attachment works wonders. However, if you can control that initial kick, the rest of your burst will be extremely accurate, as vertical recoil is more predictable and therefore easier to control than horizontal recoil. When equipped with the compensator, you will have to deal with a lot of muzzle climb, particularly on the first shot. In fact the compensator doesn't seem to reduce muzzle climb at all and only affects horizontal recoil. It claims to reduce the overall weapon kick over time for rapid firing, which makes it sound like the longer you fire it, the less muzzle climb you get. The in-game description for this attachment is misleading.
![hider 2 2.2.4 hider 2 2.2.4](https://geekyblaze.b-cdn.net/f001.backblazeb2.com/file/GeekyNews/Max-Mega-Menu-Pro-224-Powerful-WordPress-Menu-Plugin.png)
Putting this on a weapon is never a bad idea, and whenever there was no clear winner for best attachment on a certain weapon, I defaulted to this. However, it doesn't reduce vertical recoil as much as the muzzle brake and doesn't reduce horizontal kick as much as the compensator. The flash hider reduces vertical and horizontal recoil for bursts of up to 5 shots. Some people find this useful, others don't notice the muzzle flash enough for it to be a problem. It diverts the muzzle flash sideways so that it doesn't obscure your view of your target. The flash hider does not hide your bullet trails or get rid of the indicator on the enemy's screen showing where you're shooting from as some people seem to think. The in-game description makes it sound like this attachment only helps with single fire weapons like pistols and DMRs but this is definitely not the case. However, it does nothing for horizontal kick. Reduces vertical recoil more than the other two barrels, particularly on the first shot, and also re-centers crosshair faster, resulting in extremely tight 2-3 shot bursts and allowing for less time between bursts.
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So before I go through each weapon, here's a brief guide to what each attachment actually does, since the game is very bad at explaining them to the point of being misleading. We've all seen that video where some guy tested the spray patterns and found the muzzle brake produces the tightest burst groupings but it turns out it's not as simple as that. I loaded up T-Hunt and tried every weapon that has access to the muzzle brake, flash hider and/or compensator and was surprised by some of the results. Well, last night matchmaking wasn't finding me a game for some reason so I decided to do some science instead. I'd always just stuck the muzzle brake on everything that has an ACOG and the Flash Hider on everything that doesn't. I've put about 1000hrs into this game, finished Plat or Diamond in every season, but I'd never taken the time to work out which weapons worked best with which barrel attachments. If you just want to know which attachments to use on which weapons and aren't interested in the whys and the wherefores, there's a TL DR list at the end.
HIDER 2 2.2.4 FULL
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